VAMPIRES
The vampires of Dangerous Game are immortal beings that look human-esque. They do not die or turn to dust upon immediate exposure to sunlight, though they do recoil at being directly in its path. After a short few seconds, it begins to hurt rather like sunburn, and thereafter begins to attack their skin in an acidic fashion. Holy objects/water do not cause physical pain, but make them very emotionally/mentally uncomfortable. When it comes to killing a vampire, they must either have prolonged exposure to the sun, or to to decapitate it completely (a difficult feat) then burn both the carcass and especially the head.
Their manner of feeding is neither like an animal nor like the method seen in movies, in which the canines ('fangs') are, essentially, used like straws. The sharp teeth (they are sharper than normal but fairly normal looking, their canines do extend when aroused with bloodlust) serve to break the skin and blood is sucked directly down the throat, where it is metabolised by the body and used as fuel much like gasoline is to a car. This means that vampires do not excrete, sweat, or vomit. They can not eat regular human food or drink human drinks, including alcohol. This makes them violently ill, but no vampire in their right mind would ever knowingly eat or drink regular food.
Vampire males can reproduce with human females (meaning they can father human children only), but vampire females can not reproduce. Physically, the only defining characteristic of a vampire is their pale skin (it becomes more flushed and humanlike after feeding). Their eyes are not red, neon, glowing, color-changing, or anything else of the sort. Their eyes stay the same color as they were before they were turned, but turn increasingly darker the longer they go without feeding. Vampires are essentially made of a concrete-like substance, their bodies having died and hardened, in a way. They can not, therefore, be 'staked'.
Vampire speed, strength, and sense ability depends on their age. In the first three years of vampirism, a vampire is excessively (100-150 mph) fast and very strong (enough to throw a car across a football field, for example) but has only slightly heightened senses, much like a rather intuitive human with good eyesight. From the 3 - 100 years, a vampire can reach roughly 70 mph at max, has above-human heightened senses, and is strong enough to, say, lift a car. Between 100 - 500 years, senses, strength, and speed grow gradually, generally depending on how often a vampire hones their skills. Still, on average, a vampire of this age will reach roughly 100-150 mph at max, have impeccable senses, and enough strength to, like before, throw a car across a football field. From the age of 500 years old and beyond, a vampire can reach up to 250 mph at max, has ridiculously good senses (ie, can smell a delicious human from several miles away in the woods), and enough strength to crush a car into a tin can or toss it across a small town. At the age of roughly 1500 years old, a vampire, with practice, can be able to shapeshift into such small, intelligent animals as ravens, bats, and black widow spiders.
One is turned into a vampire when ingests the blood of a vampire. Vampirism is a hereditary trait as well, though it is impossible to be 100% vampire hereditarily as vampire females cannot reproduce. The only exception is if a woman is pregnant while bitten and the father of the child was a vampire.
Vampires originate from the Greek monster Lamia, daughter of Poseidon and Lybie, who was transformed into a monster with a taste for blood. Her biological children became the Lamiae, attractive, voluptuous women who used their looks to entice men, after which they would drink their blood. Luka, the leader of the vampires, is the oldest vampire alive to date, and is a direct sire of Lamia herself. Luka was bitten by one of the Lamiae some 1500 years ago.
The vampires of Dangerous Game are immortal beings that look human-esque. They do not die or turn to dust upon immediate exposure to sunlight, though they do recoil at being directly in its path. After a short few seconds, it begins to hurt rather like sunburn, and thereafter begins to attack their skin in an acidic fashion. Holy objects/water do not cause physical pain, but make them very emotionally/mentally uncomfortable. When it comes to killing a vampire, they must either have prolonged exposure to the sun, or to to decapitate it completely (a difficult feat) then burn both the carcass and especially the head.
Their manner of feeding is neither like an animal nor like the method seen in movies, in which the canines ('fangs') are, essentially, used like straws. The sharp teeth (they are sharper than normal but fairly normal looking, their canines do extend when aroused with bloodlust) serve to break the skin and blood is sucked directly down the throat, where it is metabolised by the body and used as fuel much like gasoline is to a car. This means that vampires do not excrete, sweat, or vomit. They can not eat regular human food or drink human drinks, including alcohol. This makes them violently ill, but no vampire in their right mind would ever knowingly eat or drink regular food.
Vampire males can reproduce with human females (meaning they can father human children only), but vampire females can not reproduce. Physically, the only defining characteristic of a vampire is their pale skin (it becomes more flushed and humanlike after feeding). Their eyes are not red, neon, glowing, color-changing, or anything else of the sort. Their eyes stay the same color as they were before they were turned, but turn increasingly darker the longer they go without feeding. Vampires are essentially made of a concrete-like substance, their bodies having died and hardened, in a way. They can not, therefore, be 'staked'.
Vampire speed, strength, and sense ability depends on their age. In the first three years of vampirism, a vampire is excessively (100-150 mph) fast and very strong (enough to throw a car across a football field, for example) but has only slightly heightened senses, much like a rather intuitive human with good eyesight. From the 3 - 100 years, a vampire can reach roughly 70 mph at max, has above-human heightened senses, and is strong enough to, say, lift a car. Between 100 - 500 years, senses, strength, and speed grow gradually, generally depending on how often a vampire hones their skills. Still, on average, a vampire of this age will reach roughly 100-150 mph at max, have impeccable senses, and enough strength to, like before, throw a car across a football field. From the age of 500 years old and beyond, a vampire can reach up to 250 mph at max, has ridiculously good senses (ie, can smell a delicious human from several miles away in the woods), and enough strength to crush a car into a tin can or toss it across a small town. At the age of roughly 1500 years old, a vampire, with practice, can be able to shapeshift into such small, intelligent animals as ravens, bats, and black widow spiders.
One is turned into a vampire when ingests the blood of a vampire. Vampirism is a hereditary trait as well, though it is impossible to be 100% vampire hereditarily as vampire females cannot reproduce. The only exception is if a woman is pregnant while bitten and the father of the child was a vampire.
Vampires originate from the Greek monster Lamia, daughter of Poseidon and Lybie, who was transformed into a monster with a taste for blood. Her biological children became the Lamiae, attractive, voluptuous women who used their looks to entice men, after which they would drink their blood. Luka, the leader of the vampires, is the oldest vampire alive to date, and is a direct sire of Lamia herself. Luka was bitten by one of the Lamiae some 1500 years ago.